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Summer's End

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    12,510 posts since Feb '08
    • 15 September 2008 - Summer's End

      Those who have completed Spirit of Summer will know that their work is half done. The Spirit Beast has begun to tear through the fabric of reality and threatens to lay waste to RuneScape. Summer and her family can't stop it alone, so you're needed to confront this powerful enemy.

      Brave warriors who are courageous (or foolhardy) enough to take on such a challenge will be required to venture once more into the Wilderness, crossing into the Spirit Beast's realm. Here, you'll be the main thrust of a devastating attack on the beast. If you hope to survive, you'll need the Amulet of Ghostspeak, help from the spirit family, and plenty of food and run energy...

      Summary

      Where to start the Summer's End quest:

      Talk to Summer in the farm ruins, north-west of the Clan Wars challenge hall.

      Requirements to complete the Summer's End quest: Level 23 Summoning
      Level 23 Woodcutting
      Level 35 Hunter
      Level 45 Mining
      Level 47 Firemaking
      Level 55 Prayer
      Spirit of Summer
      The ability to evade the blows of a level 700+ beast
      A fairly high Hitpoints level and a higher Woodcutting level are an advantage

      Access to:

      Some interesting new equipment

      In Other News:

      The skillcape issue (where they appeared slightly off-white) took a little longer than usual to fix, as we found clipping and stretching issues in the QA testing process. Your skillcapes should now be cleaned and back to their original colours.

      There is now a button below the World Map key that helps you to organise the key and how it is ordered. You can now toggle between the following options:

      • Traditional: this is the current, unsorted list of key icons.
      • Alphabetical: A-Z for finding what you're after easily.
      • Categorised: splits the key up into the following subcategories
        • 'Game Features' such as quest icons or minigames.
        • 'Shops/Trading' where you can buy or sell goods.
        • 'Facilities' useful to help you with your adventures or training.
        • 'Resources' such as tree locations or mining sites.
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